OpenGL.raw.GLES1.VERSION.GLES1_1_0

Autogenerated by xml_generate script, do not edit!

Functions

glAlphaFunc( func , ref )
glBindBuffer( target , buffer )
glBindTexture( target , texture )
glBlendFunc( sfactor , dfactor )
glBufferData( target , size , data , usage )
glBufferSubData( target , offset , size , data )
glClear( mask )
glClearColor( red , green , blue , alpha )
glColor4f( red , green , blue , alpha )
glColor4ub( red , green , blue , alpha )
glColorMask( red , green , blue , alpha )
glColorPointer( size , type , stride , pointer )
glCompressedTexImage2D( target , level , internalformat , width , height , border , imageSize , data )
glCompressedTexSubImage2D( target , level , xoffset , yoffset , width , height , format , imageSize , data )
glCopyTexImage2D( target , level , internalformat , x , y , width , height , border )
glCopyTexSubImage2D( target , level , xoffset , yoffset , x , y , width , height )
glCullFace( mode )
glDeleteBuffers( n , buffers )
glDeleteTextures( n , textures )
glDepthFunc( func )
glDepthMask( flag )
glDepthRangef( n , f )
glDrawArrays( mode , first , count )
glDrawElements( mode , count , type , indices )
glEnable( cap )
glFogf( pname , param )
glFogfv( pname , params )
glGenBuffers( n , buffers )
glGenTextures( n , textures )
glGetBooleanv( pname , data )
glGetBufferParameteriv( target , pname , params )
glGetError( ) -> <class 'ctypes.c_uint'>
glGetFloatv( pname , data )
glGetIntegerv( pname , data )
glGetLightfv( light , pname , params )
glGetMaterialfv( face , pname , params )
glGetPointerv( pname , params )
glGetString( name ) -> <class 'OpenGL.arrays.arraydatatype.GLubyteArray'>
glGetTexEnvfv( target , pname , params )
glGetTexEnviv( target , pname , params )
glGetTexParameterfv( target , pname , params )
glGetTexParameteriv( target , pname , params )
glHint( target , mode )
glIsBuffer( buffer ) -> <class 'ctypes.c_ubyte'>
glIsEnabled( cap ) -> <class 'ctypes.c_ubyte'>
glIsTexture( texture ) -> <class 'ctypes.c_ubyte'>
glLightf( light , pname , param )
glLightfv( light , pname , params )
glLightModelf( pname , param )
glLightModelfv( pname , params )
glLineWidth( width )
glLogicOp( opcode )
glMaterialf( face , pname , param )
glMaterialfv( face , pname , params )
glMultiTexCoord4f( target , s , t , r , q )
glNormal3f( nx , ny , nz )
glNormalPointer( type , stride , pointer )
glPixelStorei( pname , param )
glPointParameterf( pname , param )
glPointParameterfv( pname , params )
glPolygonOffset( factor , units )
glReadPixels( x , y , width , height , format , type , pixels )
glRotatef( angle , x , y , z )
glSampleCoverage( value , invert )
glScalef( x , y , z )
glScissor( x , y , width , height )
glShadeModel( mode )
glStencilFunc( func , ref , mask )
glStencilOp( fail , zfail , zpass )
glTexCoordPointer( size , type , stride , pointer )
glTexEnvf( target , pname , param )
glTexEnvfv( target , pname , params )
glTexEnvi( target , pname , param )
glTexEnviv( target , pname , params )
glTexImage2D( target , level , internalformat , width , height , border , format , type , pixels )
glTexParameterf( target , pname , param )
glTexParameterfv( target , pname , params )
glTexParameteri( target , pname , param )
glTexParameteriv( target , pname , params )
glTexSubImage2D( target , level , xoffset , yoffset , width , height , format , type , pixels )
glTranslatef( x , y , z )
glVertexPointer( size , type , stride , pointer )
glViewport( x , y , width , height )

Constants

GL_ACTIVE_TEXTURE (34016)
GL_ADD (260)
GL_ADD_SIGNED (34164)
GL_ALIASED_LINE_WIDTH_RANGE (33902)
GL_ALIASED_POINT_SIZE_RANGE (33901)
GL_ALPHA (6406)
GL_ALPHA_BITS (3413)
GL_ALPHA_SCALE (3356)
GL_ALPHA_TEST (3008)
GL_ALPHA_TEST_FUNC (3009)
GL_ALPHA_TEST_REF (3010)
GL_ALWAYS (519)
GL_AMBIENT (4608)
GL_AMBIENT_AND_DIFFUSE (5634)
GL_AND (5377)
GL_AND_INVERTED (5380)
GL_AND_REVERSE (5378)
GL_ARRAY_BUFFER (34962)
GL_ARRAY_BUFFER_BINDING (34964)
GL_BACK (1029)
GL_BLEND (3042)
GL_BLEND_DST (3040)
GL_BLEND_SRC (3041)
GL_BLUE_BITS (3412)
GL_BUFFER_SIZE (34660)
GL_BUFFER_USAGE (34661)
GL_BYTE (5120)
GL_CCW (2305)
GL_CLAMP_TO_EDGE (33071)
GL_CLEAR (5376)
GL_CLIENT_ACTIVE_TEXTURE (34017)
GL_CLIP_PLANE0 (12288)
GL_CLIP_PLANE1 (12289)
GL_CLIP_PLANE2 (12290)
GL_CLIP_PLANE3 (12291)
GL_CLIP_PLANE4 (12292)
GL_CLIP_PLANE5 (12293)
GL_COLOR_ARRAY (32886)
GL_COLOR_ARRAY_BUFFER_BINDING (34968)
GL_COLOR_ARRAY_POINTER (32912)
GL_COLOR_ARRAY_SIZE (32897)
GL_COLOR_ARRAY_STRIDE (32899)
GL_COLOR_ARRAY_TYPE (32898)
GL_COLOR_BUFFER_BIT (16384)
GL_COLOR_CLEAR_VALUE (3106)
GL_COLOR_LOGIC_OP (3058)
GL_COLOR_MATERIAL (2903)
GL_COLOR_WRITEMASK (3107)
GL_COMBINE (34160)
GL_COMBINE_ALPHA (34162)
GL_COMBINE_RGB (34161)
GL_COMPRESSED_TEXTURE_FORMATS (34467)
GL_CONSTANT (34166)
GL_CONSTANT_ATTENUATION (4615)
GL_COPY (5379)
GL_COPY_INVERTED (5388)
GL_CULL_FACE (2884)
GL_CULL_FACE_MODE (2885)
GL_CURRENT_COLOR (2816)
GL_CURRENT_NORMAL (2818)
GL_CURRENT_TEXTURE_COORDS (2819)
GL_CW (2304)
GL_DECAL (8449)
GL_DECR (7683)
GL_DEPTH_BITS (3414)
GL_DEPTH_BUFFER_BIT (256)
GL_DEPTH_CLEAR_VALUE (2931)
GL_DEPTH_FUNC (2932)
GL_DEPTH_RANGE (2928)
GL_DEPTH_TEST (2929)
GL_DEPTH_WRITEMASK (2930)
GL_DIFFUSE (4609)
GL_DITHER (3024)
GL_DONT_CARE (4352)
GL_DOT3_RGB (34478)
GL_DOT3_RGBA (34479)
GL_DST_ALPHA (772)
GL_DST_COLOR (774)
GL_DYNAMIC_DRAW (35048)
GL_ELEMENT_ARRAY_BUFFER (34963)
GL_ELEMENT_ARRAY_BUFFER_BINDING (34965)
GL_EMISSION (5632)
GL_EQUAL (514)
GL_EQUIV (5385)
GL_EXP (2048)
GL_EXP2 (2049)
GL_EXTENSIONS (7939)
GL_FALSE (0)
GL_FASTEST (4353)
GL_FIXED (5132)
GL_FLAT (7424)
GL_FLOAT (5126)
GL_FOG (2912)
GL_FOG_COLOR (2918)
GL_FOG_DENSITY (2914)
GL_FOG_END (2916)
GL_FOG_HINT (3156)
GL_FOG_MODE (2917)
GL_FOG_START (2915)
GL_FRONT (1028)
GL_FRONT_AND_BACK (1032)
GL_FRONT_FACE (2886)
GL_GENERATE_MIPMAP (33169)
GL_GENERATE_MIPMAP_HINT (33170)
GL_GEQUAL (518)
GL_GREATER (516)
GL_GREEN_BITS (3411)
GL_INCR (7682)
GL_INTERPOLATE (34165)
GL_INVALID_ENUM (1280)
GL_INVALID_OPERATION (1282)
GL_INVALID_VALUE (1281)
GL_INVERT (5386)
GL_KEEP (7680)
GL_LEQUAL (515)
GL_LESS (513)
GL_LIGHT0 (16384)
GL_LIGHT1 (16385)
GL_LIGHT2 (16386)
GL_LIGHT3 (16387)
GL_LIGHT4 (16388)
GL_LIGHT5 (16389)
GL_LIGHT6 (16390)
GL_LIGHT7 (16391)
GL_LIGHT_MODEL_AMBIENT (2899)
GL_LIGHT_MODEL_TWO_SIDE (2898)
GL_LIGHTING (2896)
GL_LINE_LOOP (2)
GL_LINE_SMOOTH (2848)
GL_LINE_SMOOTH_HINT (3154)
GL_LINE_STRIP (3)
GL_LINE_WIDTH (2849)
GL_LINEAR (9729)
GL_LINEAR_ATTENUATION (4616)
GL_LINEAR_MIPMAP_LINEAR (9987)
GL_LINEAR_MIPMAP_NEAREST (9985)
GL_LINES (1)
GL_LOGIC_OP_MODE (3056)
GL_LUMINANCE (6409)
GL_LUMINANCE_ALPHA (6410)
GL_MATRIX_MODE (2976)
GL_MAX_CLIP_PLANES (3378)
GL_MAX_LIGHTS (3377)
GL_MAX_MODELVIEW_STACK_DEPTH (3382)
GL_MAX_PROJECTION_STACK_DEPTH (3384)
GL_MAX_TEXTURE_SIZE (3379)
GL_MAX_TEXTURE_STACK_DEPTH (3385)
GL_MAX_TEXTURE_UNITS (34018)
GL_MAX_VIEWPORT_DIMS (3386)
GL_MODELVIEW (5888)
GL_MODELVIEW_MATRIX (2982)
GL_MODELVIEW_STACK_DEPTH (2979)
GL_MODULATE (8448)
GL_MULTISAMPLE (32925)
GL_NAND (5390)
GL_NEAREST (9728)
GL_NEAREST_MIPMAP_LINEAR (9986)
GL_NEAREST_MIPMAP_NEAREST (9984)
GL_NEVER (512)
GL_NICEST (4354)
GL_NO_ERROR (0)
GL_NOOP (5381)
GL_NOR (5384)
GL_NORMAL_ARRAY (32885)
GL_NORMAL_ARRAY_BUFFER_BINDING (34967)
GL_NORMAL_ARRAY_POINTER (32911)
GL_NORMAL_ARRAY_STRIDE (32895)
GL_NORMAL_ARRAY_TYPE (32894)
GL_NORMALIZE (2977)
GL_NOTEQUAL (517)
GL_NUM_COMPRESSED_TEXTURE_FORMATS (34466)
GL_ONE (1)
GL_ONE_MINUS_DST_ALPHA (773)
GL_ONE_MINUS_DST_COLOR (775)
GL_ONE_MINUS_SRC_ALPHA (771)
GL_ONE_MINUS_SRC_COLOR (769)
GL_OPERAND0_ALPHA (34200)
GL_OPERAND0_RGB (34192)
GL_OPERAND1_ALPHA (34201)
GL_OPERAND1_RGB (34193)
GL_OPERAND2_ALPHA (34202)
GL_OPERAND2_RGB (34194)
GL_OR (5383)
GL_OR_INVERTED (5389)
GL_OR_REVERSE (5387)
GL_OUT_OF_MEMORY (1285)
GL_PACK_ALIGNMENT (3333)
GL_PERSPECTIVE_CORRECTION_HINT (3152)
GL_POINT_DISTANCE_ATTENUATION (33065)
GL_POINT_FADE_THRESHOLD_SIZE (33064)
GL_POINT_SIZE (2833)
GL_POINT_SIZE_MAX (33063)
GL_POINT_SIZE_MIN (33062)
GL_POINT_SMOOTH (2832)
GL_POINT_SMOOTH_HINT (3153)
GL_POINTS (0)
GL_POLYGON_OFFSET_FACTOR (32824)
GL_POLYGON_OFFSET_FILL (32823)
GL_POLYGON_OFFSET_UNITS (10752)
GL_POSITION (4611)
GL_PREVIOUS (34168)
GL_PRIMARY_COLOR (34167)
GL_PROJECTION (5889)
GL_PROJECTION_MATRIX (2983)
GL_PROJECTION_STACK_DEPTH (2980)
GL_QUADRATIC_ATTENUATION (4617)
GL_RED_BITS (3410)
GL_RENDERER (7937)
GL_REPEAT (10497)
GL_REPLACE (7681)
GL_RESCALE_NORMAL (32826)
GL_RGB (6407)
GL_RGB_SCALE (34163)
GL_RGBA (6408)
GL_SAMPLE_ALPHA_TO_COVERAGE (32926)
GL_SAMPLE_ALPHA_TO_ONE (32927)
GL_SAMPLE_BUFFERS (32936)
GL_SAMPLE_COVERAGE (32928)
GL_SAMPLE_COVERAGE_INVERT (32939)
GL_SAMPLE_COVERAGE_VALUE (32938)
GL_SAMPLES (32937)
GL_SCISSOR_BOX (3088)
GL_SCISSOR_TEST (3089)
GL_SET (5391)
GL_SHADE_MODEL (2900)
GL_SHININESS (5633)
GL_SHORT (5122)
GL_SMOOTH (7425)
GL_SMOOTH_LINE_WIDTH_RANGE (2850)
GL_SMOOTH_POINT_SIZE_RANGE (2834)
GL_SPECULAR (4610)
GL_SPOT_CUTOFF (4614)
GL_SPOT_DIRECTION (4612)
GL_SPOT_EXPONENT (4613)
GL_SRC0_ALPHA (34184)
GL_SRC0_RGB (34176)
GL_SRC1_ALPHA (34185)
GL_SRC1_RGB (34177)
GL_SRC2_ALPHA (34186)
GL_SRC2_RGB (34178)
GL_SRC_ALPHA (770)
GL_SRC_ALPHA_SATURATE (776)
GL_SRC_COLOR (768)
GL_STACK_OVERFLOW (1283)
GL_STACK_UNDERFLOW (1284)
GL_STATIC_DRAW (35044)
GL_STENCIL_BITS (3415)
GL_STENCIL_BUFFER_BIT (1024)
GL_STENCIL_CLEAR_VALUE (2961)
GL_STENCIL_FAIL (2964)
GL_STENCIL_FUNC (2962)
GL_STENCIL_PASS_DEPTH_FAIL (2965)
GL_STENCIL_PASS_DEPTH_PASS (2966)
GL_STENCIL_REF (2967)
GL_STENCIL_TEST (2960)
GL_STENCIL_VALUE_MASK (2963)
GL_STENCIL_WRITEMASK (2968)
GL_SUBPIXEL_BITS (3408)
GL_SUBTRACT (34023)
GL_TEXTURE (5890)
GL_TEXTURE0 (33984)
GL_TEXTURE1 (33985)
GL_TEXTURE10 (33994)
GL_TEXTURE11 (33995)
GL_TEXTURE12 (33996)
GL_TEXTURE13 (33997)
GL_TEXTURE14 (33998)
GL_TEXTURE15 (33999)
GL_TEXTURE16 (34000)
GL_TEXTURE17 (34001)
GL_TEXTURE18 (34002)
GL_TEXTURE19 (34003)
GL_TEXTURE2 (33986)
GL_TEXTURE20 (34004)
GL_TEXTURE21 (34005)
GL_TEXTURE22 (34006)
GL_TEXTURE23 (34007)
GL_TEXTURE24 (34008)
GL_TEXTURE25 (34009)
GL_TEXTURE26 (34010)
GL_TEXTURE27 (34011)
GL_TEXTURE28 (34012)
GL_TEXTURE29 (34013)
GL_TEXTURE3 (33987)
GL_TEXTURE30 (34014)
GL_TEXTURE31 (34015)
GL_TEXTURE4 (33988)
GL_TEXTURE5 (33989)
GL_TEXTURE6 (33990)
GL_TEXTURE7 (33991)
GL_TEXTURE8 (33992)
GL_TEXTURE9 (33993)
GL_TEXTURE_2D (3553)
GL_TEXTURE_BINDING_2D (32873)
GL_TEXTURE_COORD_ARRAY (32888)
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (34970)
GL_TEXTURE_COORD_ARRAY_POINTER (32914)
GL_TEXTURE_COORD_ARRAY_SIZE (32904)
GL_TEXTURE_COORD_ARRAY_STRIDE (32906)
GL_TEXTURE_COORD_ARRAY_TYPE (32905)
GL_TEXTURE_ENV (8960)
GL_TEXTURE_ENV_COLOR (8705)
GL_TEXTURE_ENV_MODE (8704)
GL_TEXTURE_MAG_FILTER (10240)
GL_TEXTURE_MATRIX (2984)
GL_TEXTURE_MIN_FILTER (10241)
GL_TEXTURE_STACK_DEPTH (2981)
GL_TEXTURE_WRAP_S (10242)
GL_TEXTURE_WRAP_T (10243)
GL_TRIANGLE_FAN (6)
GL_TRIANGLE_STRIP (5)
GL_TRIANGLES (4)
GL_TRUE (1)
GL_UNPACK_ALIGNMENT (3317)
GL_UNSIGNED_BYTE (5121)
GL_UNSIGNED_SHORT (5123)
GL_UNSIGNED_SHORT_4_4_4_4 (32819)
GL_UNSIGNED_SHORT_5_5_5_1 (32820)
GL_UNSIGNED_SHORT_5_6_5 (33635)
GL_VENDOR (7936)
GL_VERSION (7938)
GL_VERSION_ES_CL_1_0 (1)
GL_VERSION_ES_CL_1_1 (1)
GL_VERSION_ES_CM_1_1 (1)
GL_VERTEX_ARRAY (32884)
GL_VERTEX_ARRAY_BUFFER_BINDING (34966)
GL_VERTEX_ARRAY_POINTER (32910)
GL_VERTEX_ARRAY_SIZE (32890)
GL_VERTEX_ARRAY_STRIDE (32892)
GL_VERTEX_ARRAY_TYPE (32891)
GL_VIEWPORT (2978)
GL_XOR (5382)
GL_ZERO (0)