Signature
Parameters
Variables | Description |
---|---|
size |
Specifies the number of coordinates per array element. Must be 1, 2, 3,
or 4. The initial value is 4.
|
type |
Specifies the data type of each texture coordinate.
Symbolic constants
GL_SHORT
,
GL_INT
,
GL_FLOAT
,
or
GL_DOUBLE
are accepted. The initial value is
GL_FLOAT
.
|
stride |
Specifies the byte offset between consecutive texture coordinate sets.
If
stride
is 0, the array elements are understood
to be tightly packed. The initial value is 0.
|
pointer |
Specifies a pointer to the first coordinate of the first texture coordinate set in the
array. The initial value is 0.
|
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glTexCoordPointer