Signature
Parameters
Variables | Description |
---|---|
size |
Specifies the number of components per color. Must be 3 or 4.
The initial value is 4.
|
type |
Specifies the data type of each color component in the array.
Symbolic constants
GL_BYTE
,
GL_UNSIGNED_BYTE
,
GL_SHORT
,
GL_UNSIGNED_SHORT
,
GL_INT
,
GL_UNSIGNED_INT
,
GL_FLOAT
,
and
GL_DOUBLE
are accepted.
The initial value is
GL_FLOAT
.
|
stride |
Specifies the byte offset between consecutive colors.
If
stride
is 0, the colors are understood to be
tightly packed in the array. The initial value is 0.
|
pointer |
Specifies a pointer to the first component of the first color element
in the array. The initial value is 0.
|
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glColorPointer