glGenBuffers

generate buffer object names

Signature

glGenBuffers( GLsizei ( n ) , GLuint * ( buffers ) )-> void
glGenBuffers( n , buffers )

Parameters

VariablesDescription
n
Specifies the number of buffer object names to be generated.
buffers
Specifies an array in which the generated buffer object names are stored.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glGenBuffers
OpenGL Tutorial (Python Translation) t02.playing-with-colors/FragPosition.py Lines: 61
OpenGL Tutorial (Python Translation) t02.playing-with-colors/VertexColors.py Lines: 64
OpenGL Tutorial (Python Translation) t01.hello-triangle/HelloTriangle.py Lines: 75
{GPL3} OpenGL-Programmable 06-perpixel.py Lines: 169, 172
{GPL3} OpenGL-Programmable 09-gles2.py Lines: 149, 206, 209, 259
{GPL3} OpenGL-Programmable 10-gl3.2core.py Lines: 157, 216, 219, 269
{GPL3} OpenGL-Programmable 08-pbo.py Lines: 131, 187, 190, 237
{GPL3} OpenGL-Programmable 05-shader.py Lines: 161, 164
{GPL3} OpenGL-Programmable 07-attrib.py Lines: 176, 179
{GPL3} OpenGL-Programmable 04-vbo.py Lines: 95, 98