glIsTexture

determine if a name corresponds to a texture

Signature

glIsTexture( GLuint ( texture ) )-> GLboolean
glIsTexture( texture ) -> <class 'ctypes.c_ubyte'>

Parameters

VariablesDescription
texture
Specifies a value that may be the name of a texture.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glIsTexture
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Display3D.py Lines: 463
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/Display3D.py Lines: 517
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/OpenGLDisplay.py Lines: 828
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Display3D.py Lines: 463
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/Display3D.py Lines: 517
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/OpenGLDisplay.py Lines: 827
Visvis core/line.py Lines: 174
Visvis core/baseTexture.py Lines: 202, 219, 336