target
|
Specifies the symbolic name of the target texture.
GL_TEXTURE_1D
,
GL_TEXTURE_2D
,
GL_TEXTURE_1D_ARRAY
,
GL_TEXTURE_2D_ARRAY
,
GL_TEXTURE_3D
,
GL_TEXTURE_RECTANGLE
,
GL_TEXTURE_CUBE_MAP
, and
GL_TEXTURE_CUBE_MAP_ARRAY
are accepted.
|
pname
|
Specifies the symbolic name of a texture parameter.
GL_DEPTH_STENCIL_TEXTURE_MODE
,
GL_TEXTURE_BASE_LEVEL
,
GL_TEXTURE_BORDER_COLOR
,
GL_TEXTURE_COMPARE_MODE
,
GL_TEXTURE_COMPARE_FUNC
,
GL_TEXTURE_IMMUTABLE_FORMAT
,
GL_TEXTURE_IMMUTABLE_LEVELS
,
GL_TEXTURE_LOD_BIAS
,
GL_TEXTURE_MAG_FILTER
,
GL_TEXTURE_MAX_LEVEL
,
GL_TEXTURE_MAX_LOD
,
GL_TEXTURE_MIN_FILTER
,
GL_TEXTURE_MIN_LOD
,
GL_TEXTURE_SWIZZLE_R
,
GL_TEXTURE_SWIZZLE_G
,
GL_TEXTURE_SWIZZLE_B
,
GL_TEXTURE_SWIZZLE_A
,
GL_TEXTURE_SWIZZLE_RGBA
,
GL_TEXTURE_VIEW_MIN_LAYER
,
GL_TEXTURE_VIEW_MIN_LEVEL
,
GL_TEXTURE_VIEW_NUM_LAYERS
,
GL_TEXTURE_VIEW_NUM_LEVELS
,
GL_TEXTURE_WRAP_S
,
GL_TEXTURE_WRAP_T
, and
GL_TEXTURE_WRAP_R
are accepted.
|