OpenGL.raw.GL.VERSION.GL_4_1
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Functions
Constants
GL_ACTIVE_PROGRAM (33369)
GL_ALL_SHADER_BITS (4294967295)
GL_FIXED (5132)
GL_FRAGMENT_SHADER_BIT (2)
GL_GEOMETRY_SHADER_BIT (4)
GL_HIGH_FLOAT (36338)
GL_HIGH_INT (36341)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (35739)
GL_IMPLEMENTATION_COLOR_READ_TYPE (35738)
GL_LAYER_PROVOKING_VERTEX (33374)
GL_LOW_FLOAT (36336)
GL_LOW_INT (36339)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (36349)
GL_MAX_VARYING_VECTORS (36348)
GL_MAX_VERTEX_UNIFORM_VECTORS (36347)
GL_MAX_VIEWPORTS (33371)
GL_MEDIUM_FLOAT (36337)
GL_MEDIUM_INT (36340)
GL_NUM_PROGRAM_BINARY_FORMATS (34814)
GL_NUM_SHADER_BINARY_FORMATS (36345)
GL_PROGRAM_BINARY_FORMATS (34815)
GL_PROGRAM_BINARY_LENGTH (34625)
GL_PROGRAM_BINARY_RETRIEVABLE_HINT (33367)
GL_PROGRAM_PIPELINE_BINDING (33370)
GL_PROGRAM_SEPARABLE (33368)
GL_RGB565 (36194)
GL_SHADER_BINARY_FORMATS (36344)
GL_SHADER_COMPILER (36346)
GL_TESS_CONTROL_SHADER_BIT (8)
GL_TESS_EVALUATION_SHADER_BIT (16)
GL_UNDEFINED_VERTEX (33376)
GL_VERTEX_SHADER_BIT (1)
GL_VIEWPORT_BOUNDS_RANGE (33373)
GL_VIEWPORT_INDEX_PROVOKING_VERTEX (33375)
GL_VIEWPORT_SUBPIXEL_BITS (33372)