glActiveShaderProgram

set the active program object for a program pipeline object

Signature

glActiveShaderProgram( GLuint ( pipeline ) , GLuint ( program ) )-> void
glActiveShaderProgram( pipeline , program )

Parameters

VariablesDescription
pipeline
Specifies the program pipeline object to set the active program object for.
program
Specifies the program object to set as the active program pipeline object pipeline .