Signature
glShaderBinary(
GLsizei (
count
)
,
const GLuint *(
shaders
)
,
GLenum (
binaryFormat
)
,
const void *(
binary
)
,
GLsizei (
length
)
)-> void
Parameters
| Variables | Description |
|---|---|
| count |
Specifies the number of shader object handles contained in
shaders
.
|
| shaders |
Specifies the address of an array of shader handles into which to load pre-compiled shader binaries.
|
| binaryFormat |
Specifies the format of the shader binaries contained in
binary
.
|
| binary |
Specifies the address of an array of bytes containing pre-compiled binary shader code.
|
| length |
Specifies the length of the array whose address is given in
binary
.
|