This document collects OpenGLContext-specific documentation. The main PyOpenGL documentation collection includes links to both PyOpenGL and OpenGL documentation which will be of use to the OpenGLContext programmer as well.
There is little OpenGLContext-specific documentation at the moment. The most useful items are probably the rendering process description, and the pydoc-generated reference. The NeHe tutorial translations should be useful for beginning OpenGL programmers.
The râison d'ętre (apologies for my rusty French) for OpenGLContext
provide a platform for testing and sample code, so you'll find a lot of
it lurking about in the project. In particular, in the source-code
release, you can find
sample code for: