OpenGLContext (version 2.1.0a10) | index /home/mcfletch/pylive/OpenGLContext/__init__.py |
Rendering contexts for various GUI libraries, scene graph
geometry objects, and PyOpenGL testing code
The OpenGLContext project provides a simplified environment
for writing OpenGL code with PyOpenGL. This simplified
environment abstracts the GUI library interfaces for a
large number of GUI libraries to allow the easy creation of
cross platform and cross-GUI-OpenGL programs.
The project also provides simplified geometry display
primitives to allow new developers to concentrate on the
particular task in which they are interested rather than
forcing them to re-implement basic geometry display
mechanisms.
Taking advantage of this simplified environment, we have
provided a number of testing modules. These testing
modules should operate under any of the fully functional
GUI contexts (note that there are unfinished contexts).
Package Contents | ||
__init__ arrays -- Abstraction point allowing OpenGLContext to be used with numpy or Numeric atlas -- Texture atlas implementation bin (package) browser (package) -- OpenGLContext "browser" components for wxPython context -- Abstract base class for all rendering contexts contextdefinition -- Definition of a Context's visual parameters debug (package) -- OpenGL debugging utility functions/classes displaylist -- Holder for a single display-list doinchildmatrix -- Perform python function within MODELVIEW child matrix dragwatcher -- Semantics for fractional and absolute dragging drawcube -- Low level testing function (draw a cube) events (package) -- Event classes and event-processing mechanisms extensionmanager -- Object managing OpenGL extension loading for a Context framecounter -- Simple node holding Frame-counting values frustum -- View frustum modeling as series of clipping planes glutcontext -- Context functionality using the GLUT windowing API glutinteractivecontext -- Interactive context using the GLUT API (provides navigation support) gluttestingcontext -- Testing context for GLUT API, providing default context class and main loop glutvrmlcontext -- VRML97 context for GLUT glutvrmltestingcontext -- VRML97 context for GLUT interactivecontext -- Mix-in providing event registration and management loaders (package) -- Various data format loaders move (package) passes (package) plugins -- OpenGLContext plugin classes pygamecontext -- Context functionality within the PyGame environment pygameinteractivecontext -- Interactive context using the PyGame API (provides navigation support) pygametestingcontext -- Testing context for PyGame API, providing default context class and main loop pygamevrmlcontext -- Testing context for PyGame API, providing default context class and main loop quaternion -- Simple module providing a quaternion class for manipulating rotations easily. resources (package) -- Design-time __init__.py for resourcepackage scenegraph (package) -- Retained-mode object hierarchy based (loosely) on VRML 97 nodes shadow (package) -- Stencil-buffer-based shadowing implementation testingcontext -- Functions for acquiring and instantiating available testing contexts texture -- Resource-manager for textures (with PIL conversions) texturecache -- Cache of compiled textures for a context trackball -- Classic trackball mechanism for interactive rotation triangleutilities -- Utility functions for processing triangle vertex arrays utilities -- Simple utility functions that should really be in a C module vectorutilities -- Utilities for processing arrays of vectors visitor -- Traversal objects for Contexts and scenegraphs vrmlcontext -- VRML97-aware Context Mix-in wxcontext -- Context functionality under the wxPython GUI environment wxinteractivecontext -- Interactive context using the wxPython API (provides navigation support) wxtestingcontext -- Testing context for the wxPython API, providing default context class and main loop wxvrmlcontext -- Testing context for PyGame API, providing default context class and main loop |
Data | ||
__author__ = 'Michael Colin Fletcher' __file__ = '/home/mcfletch/pylive/OpenGLContext/__init__.pyc' __license__ = 'BSD-Style, see license.txt for details and exceptions' __name__ = 'OpenGLContext' __package__ = 'OpenGLContext' __path__ = ['/home/mcfletch/pylive/OpenGLContext'] __version__ = '2.1.0a10' suffix = '4i' |
Author | ||
Michael Colin Fletcher |