OpenGL.GL.ARB.ES2_compatibility

OpenGL extension ARB.ES2_compatibility
This module customises the behaviour of the OpenGL.raw.GL.ARB.ES2_compatibility to provide a more Python-friendly API
Overview (from the spec)
This extension adds support for features of OpenGL ES 2.0 that are missing from OpenGL 3.x. Enabling these features will ease the process of porting applications from OpenGL ES 2.0 to OpenGL.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt

Functions

glDepthRangef( n , f )
glGetShaderPrecisionFormat( shadertype , precisiontype , range = None , precision = None )
Provides range and precision if not provided, returns (range,precision)
glShaderBinary( count , shaders , binaryformat , binary , length )

Constants

GL_FIXED (5132)
GL_HIGH_FLOAT (36338)
GL_HIGH_INT (36341)
GL_IMPLEMENTATION_COLOR_READ_FORMAT (35739)
GL_IMPLEMENTATION_COLOR_READ_TYPE (35738)
GL_LOW_FLOAT (36336)
GL_LOW_INT (36339)
GL_MAX_FRAGMENT_UNIFORM_VECTORS (36349)
GL_MAX_VARYING_VECTORS (36348)
GL_MAX_VERTEX_UNIFORM_VECTORS (36347)
GL_MEDIUM_FLOAT (36337)
GL_MEDIUM_INT (36340)
GL_NUM_SHADER_BINARY_FORMATS (36345)
GL_RGB565 (36194)
GL_SHADER_BINARY_FORMATS (36344)
GL_SHADER_COMPILER (36346)