gluTessVertex

specify a vertex on a polygon

Signature

gluTessVertex( GLUtesselator* ( tess ) , GLdouble * ( location ) , GLvoid* ( data ) )-> void
gluTessVertex( tess , location , data = None )
Add a vertex to the tessellator's current polygon

Parameters

VariablesDescription
tess
Specifies the tessellation object (created with gluNewTess ).
location
Specifies the location of the vertex.
data
Specifies an opaque pointer passed back to the program with the vertex callback (as specified by gluTessCallback ).

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

gluTessVertex
OpenGLContext tests/glu_tess2.py Lines: 72
OpenGLContext OpenGLContext/scenegraph/polygontessellator.py Lines: 6, 9, 89
{LGPL} PyMT pymt/lib/squirtle.py Lines: 23, 897
{LGPL} PyMT pymt/graphx/bezier.py Lines: 41, 169