Signature
glTexBufferRange(
GLenum (
target
)
,
GLenum (
internalFormat
)
,
GLuint (
buffer
)
,
GLintptr (
offset
)
,
GLsizeiptr (
size
)
)-> void
Parameters
| Variables | Description |
|---|---|
| target |
Specifies the target of the operation and must be
GL_TEXTURE_BUFFER
.
|
| internalFormat |
Specifies the internal format of the data in the store belonging to
buffer
.
|
| buffer |
Specifies the name of the buffer object whose storage to attach to the active buffer texture.
|
| offset |
Specifies the offset of the start of the range of the buffer's data store to attach.
|
| size |
Specifies the size of the range of the buffer's data store to attach.
|