glSecondaryColor

set the current secondary color

Signature

glSecondaryColor( )->
glSecondaryColor3b( GLbyte ( red ) , GLbyte ( green ) , GLbyte ( blue ) )-> void
glSecondaryColor3b( red , green , blue )
glSecondaryColor3bv( const GLbyte * ( v ) )-> void
glSecondaryColor3bv( v )
glSecondaryColor3d( GLdouble ( red ) , GLdouble ( green ) , GLdouble ( blue ) )-> void
glSecondaryColor3d( red , green , blue )
glSecondaryColor3dv( const GLdouble * ( v ) )-> void
glSecondaryColor3dv( v )
glSecondaryColor3f( GLfloat ( red ) , GLfloat ( green ) , GLfloat ( blue ) )-> void
glSecondaryColor3f( red , green , blue )
glSecondaryColor3fv( const GLfloat * ( v ) )-> void
glSecondaryColor3fv( v )
glSecondaryColor3i( GLint ( red ) , GLint ( green ) , GLint ( blue ) )-> void
glSecondaryColor3i( red , green , blue )
glSecondaryColor3iv( const GLint * ( v ) )-> void
glSecondaryColor3iv( v )
glSecondaryColor3s( GLshort ( red ) , GLshort ( green ) , GLshort ( blue ) )-> void
glSecondaryColor3s( red , green , blue )
glSecondaryColor3sv( const GLshort * ( v ) )-> void
glSecondaryColor3sv( v )
glSecondaryColor3ub( GLubyte ( red ) , GLubyte ( green ) , GLubyte ( blue ) )-> void
glSecondaryColor3ub( red , green , blue )
glSecondaryColor3ubv( const GLubyte * ( v ) )-> void
glSecondaryColor3ubv( v )
glSecondaryColor3ui( GLuint ( red ) , GLuint ( green ) , GLuint ( blue ) )-> void
glSecondaryColor3ui( red , green , blue )
glSecondaryColor3uiv( const GLuint * ( v ) )-> void
glSecondaryColor3uiv( v )
glSecondaryColor3us( GLushort ( red ) , GLushort ( green ) , GLushort ( blue ) )-> void
glSecondaryColor3us( red , green , blue )
glSecondaryColor3usv( const GLushort * ( v ) )-> void
glSecondaryColor3usv( v )

Parameters

VariablesDescription
red, green, blue
Specify new red, green, and blue values for the current secondary color.