Signature
glPrioritizeTextures(
GLsizei (
n
)
,
const GLuint * (
textures
)
,
const GLclampf * (
priorities
)
)-> void
Parameters
Variables | Description |
---|---|
n |
Specifies the number of textures to be prioritized.
|
textures |
Specifies an array containing the names of the textures to be prioritized.
|
priorities |
Specifies an array containing the texture priorities.
A priority given in an element of
priorities
applies to the texture
named by the corresponding element of
textures
.
|
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glPrioritizeTextures