glMultiDrawElements

render multiple sets of primitives by specifying indices of array data elements

Signature

glMultiDrawElements( GLenum ( mode ) , const GLsizei * ( count ) , GLenum ( type ) , const GLvoid * const * ( indices ) , GLsizei ( drawcount ) )-> void
glMultiDrawElements( mode , count , type , indices , drawcount )

Parameters

VariablesDescription
mode
Specifies what kind of primitives to render. Symbolic constants GL_POINTS , GL_LINE_STRIP , GL_LINE_LOOP , GL_LINES , GL_LINE_STRIP_ADJACENCY , GL_LINES_ADJACENCY , GL_TRIANGLE_STRIP , GL_TRIANGLE_FAN , GL_TRIANGLES , GL_TRIANGLE_STRIP_ADJACENCY , GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
count
Points to an array of the elements counts.
type
Specifies the type of the values in indices . Must be one of GL_UNSIGNED_BYTE , GL_UNSIGNED_SHORT , or GL_UNSIGNED_INT .
indices
Specifies a pointer to the location where the indices are stored.
drawcount
Specifies the size of the count and indices arrays.