glGetFramebufferParameter

retrieve a named parameter from a framebuffer

Signature

glGetFramebufferParameter( )->
glGetFramebufferParameteriv( GLenum ( target ) , GLenum ( pname ) , GLint * ( params ) )-> void
glGetFramebufferParameteriv( target , pname , params )

Parameters

VariablesDescription
target
The target of the operation, which must be GL_READ_FRAMEBUFFER , GL_DRAW_FRAMEBUFFER or GL_FRAMEBUFFER .
pname
A token indicating the parameter to be retrieved.
params
The address of a variable to receive the value of the parameter named pname .