Variables | Description |
unit
|
Specifies the index of the image unit to which to bind the texture
|
texture
|
Specifies the name of the texture to bind to the image unit.
|
level
|
Specifies the level of the texture that is to be bound.
|
layered
|
Specifies whether a layered texture binding is to be established.
|
layer
|
If
layered
is
GL_FALSE
, specifies the layer of
texture
to be bound to the image unit. Ignored otherwise.
|
access
|
Specifies a token indicating the type of access that will be performed on the image.
|
format
|
Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.
|