OpenGLContext.scenegraph.coordinate
index
/home/mcfletch/pylive/OpenGLContext/scenegraph/coordinate.py

Box node for use in geometry attribute of Shapes

 
Modules
       
vrml.vrml97.basenodes
vrml.cache
vrml.protofunctions

 
Classes
       
Coordinate(Node)
Coordinate

 
class Coordinate(Coordinate)
    Coordinate, storage of a sharable SFVec3f of points
Reference:
    http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-IS-VRML97WithAmendment1/part1/nodesRef.html#Coordinate
 
 
Method resolution order:
Coordinate
Coordinate
Node
object

Methods defined here:
boundingVolume(self, mode)
Create a bounding-volume object for this node

Data descriptors inherited from Coordinate:
point
exposedField MFVec3f point []

Data and other attributes inherited from Coordinate:
PROTO = 'Coordinate'

Methods inherited from Node:
__init__(self, **namedarguments)
Initialise the node with appropriate named args
 
All properties/attributes must be specified with
named arguments, and the property/attribute must
exist within the Node's class/prototype.
 
This will raise AttributeError/ValueError/TypeError
if the values or the property names are inappropriate.
 
Note that all Node objects have the attribute/property
    exposedField SFString DEF ""
defined.  You may therefore specify a DEF name by
passing it as a named argument.
__repr__(self)
Get a code-like representation of the Node
 
Basically every attribute except for sub-nodes values
are returned as a full representation.
__str__(self)
Get a friendly representation of the Node
copy(self, copier=None)
Copy this node for copier
toString(self, **namedargs)
Generate a VRML 97-syntax string representing this Prototype
**namedargs -- key:value
    passed arguments for the linearisation object
see lineariser4.Lineariser

Data descriptors inherited from Node:
DEF
exposedField SFString  DEF
__dict__
dictionary for instance variables (if defined)
__weakref__
list of weak references to the object (if defined)
externalURL
exposedField MFString externalURL []
rootSceneGraph
exposedField RootScenegraphNode SFNode NULL

 
Data
        __file__ = '/home/mcfletch/pylive/OpenGLContext/scenegraph/coordinate.pyc'
__name__ = 'OpenGLContext.scenegraph.coordinate'
__package__ = 'OpenGLContext.scenegraph'