OpenGLContext.loaders.vrml97 | index /home/mcfletch/pylive/OpenGLContext/loaders/vrml97.py |
VRML97 loader module for OpenGLContext
This module implements VRML97-parser handler for the
loader module. The parser is provided by the
vrml.vrml97 module. Of particular interest to the
end-developer is the standardPrototype function, which
allows you to register prototypes as standard features
for your VRML97 files.
By default, the standard prototype namespace is the
union of:
vrml.vrml97.basenodes and
OpenGLContext.scenegraph.basenodes
with prototypes from the second replacing those in the
first.
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STANDARD_PROTOTYPES = {'Anchor': <class 'vrml.vrml97.basenodes.Anchor'>, 'Appearance': <class 'OpenGLContext.scenegraph.appearance.Appearance'>, 'AudioClip': <class 'vrml.vrml97.basenodes.AudioClip'>, 'Background': <class 'OpenGLContext.scenegraph.background.Background'>, 'Billboard': <class 'OpenGLContext.scenegraph.billboard.Billboard'>, 'Box': <class 'OpenGLContext.scenegraph.box.Box'>, 'Collision': <class 'OpenGLContext.scenegraph.collision.Collision'>, 'Color': <class 'vrml.vrml97.basenodes.Color'>, 'ColorInterpolator': <class 'OpenGLContext.scenegraph.interpolators.ColorInterpolator'>, 'Cone': <class 'OpenGLContext.scenegraph.quadrics.Cone'>, ...} __file__ = '/home/mcfletch/pylive/OpenGLContext/loaders/vrml97.pyc' __name__ = 'OpenGLContext.loaders.vrml97' __package__ = 'OpenGLContext.loaders' _parser = <simpleparse.parser.Parser object> key = 'FloatUniform1f' log = <logging.Logger object> name = 'FloatUniform1f' |