OpenGL extension NV.shader_storage_buffer_object
This module customises the behaviour of the OpenGL.raw.GL.NV.shader_storage_buffer_object to provide a more Python-friendly API
Overview (from the spec)
This extension provides assembly language support for shader storage buffers (from the ARB_shader_storage_buffer_object extension) for all program types supported by NV_gpu_program5, including compute programs added by the NV_compute_program5 extension.
Assembly programs using this extension can read and write to the memory of buffer objects bound to the binding points provided by ARB_shader_storage_buffer_object.
The official definition of this extension is available here: