OpenGL extension ARB.texture_mirrored_repeat
This module customises the behaviour of the OpenGL.raw.GL.ARB.texture_mirrored_repeat to provide a more Python-friendly API
Overview (from the spec)
ARB_texture_mirrored_repeat extends the set of texture wrap modes to include a mode (GL_MIRRORED_REPEAT_ARB) that effectively uses a texture map twice as large at the original image in which the additional half, for each coordinate, of the new image is a mirror image of the original image.
This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image".
The official definition of this extension is available here: