# OpenGL.GL.APPLE.transform_hint

OpenGL extension APPLE.transform_hint

This module customises the behaviour of the
OpenGL.raw.GL.APPLE.transform_hint to provide a more
Python-friendly API

Overview (from the spec)

The transform_hint extension provides a new target,
TRANSFORM_HINT_APPLE, for the Hint procedure. When the
transform hint is set to FASTEST the GL may choose to
implement certain state dependent algebraic simplifications
in the geometry transformation that affect the sub-pixel
precision of the transformed vertex coordinates.

For example, if two polygons are rendered with identical object
coordinates, different GL state settings, and the transform
hint set to FASTEST, there is no gaurantee that the resulting
window coordinates of the two polygons will be precisely
identical. Therefore, precise tests of the window coordinates,
such as a depth test setting of EQUAL, should not be used.

If the transform hint is set to NICEST or DONT_CARE, two polygons
with identical object coordinates will always be transformed
to identical window coordinates.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/APPLE/transform_hint.txt

## Functions

## Constants

GL_TRANSFORM_HINT_APPLE (34225)