OpenGL extension AMD.sample_positions
This module customises the behaviour of the OpenGL.raw.GL.AMD.sample_positions to provide a more Python-friendly API
Overview (from the spec)
This extension provides a mechanism to explicitly set sample positions for a FBO with multi-sampled attachments. The FBO will use identical sample locations for all pixels in each attachment. This forces TEXTURE_FIXED_SAMPLE_LOCATIONS to TRUE if a multi-sampled texture is specified using TexImage2DMultisample or TexImage3DMultisample. That is, using GetTexLevelParameter to query TEXTURE_FIXED_SAMPLE_LOCATIONS will always return TRUE if the mechanism is explicitly used to set the sample positions.
The official definition of this extension is available here: