vrml.field

property sub-class providing VRML field semantics

Functions

Classes

Property sub-class with VRML field semantics
The field basically binds a name, a dataType, and a default value (with some other meta-data that isn't actually used by the current implementation).
Fields are normally accessed through the protofunctions module, which retrieves field objects from node or prototype objects.
The field offers vrml.dispatcher notification of changes to values (see fget, fset and fdel methods). Which allows code to watch for those changes, a facility you can see in the OpenGLContext.scenegraph.cache module.