OpenGLContext.scenegraph.text.text
VRML97-like Text node
Classes
VRML97-like Text node for displaying text
Note that the OpenGLContext Text node provides a number
of enhancements to the VRML97 text node, the most
pronounced of which is the ability to specify different
"geometry formats" as attributes of the fontStyle node.
Each text node acquires a pointer to a "font" object from
an appropriate fontprovider, as determined by the
fontprovider.FontProvider class's getProviderFont method.
XXX Do not currently support right-to-left fonts
XXX Do not currently support vertically-ordered fonts