OpenGLContext.scenegraph.simplebackground

Solid-color background node

Classes

Solid-color Background node
This Background node provides the simplest rendering algorithm, merely clearing the color buffer to the node's "color" value.
It also clears the depth buffer.
Attributes of note within the Box object:
color
r,g,b giving the clear color
bound
whether or not this Background is active
See: glClearColor, glClear
bound
exposedField SFBool bound 0
color
exposedField SFColor color 0.0, 0.0