OpenGLContext.scenegraph.arraygeometry

Vertex-array-based geometry node for faces, lines and points

Classes

Vertex-array-based geometry node for faces, lines and points
The ArrayGeometry class allows for rendering various types of geometry using the vertex-array extensions of OpenGL 1.1 and above.
The ArrayGeometry is a non-node-object used by the IndexedFaceSet for rendering an array of triangle vertices. Originally it also handled the PointSet and IndexedLineSet. The ArrayGeometry object is cached using the cache module, and regenerated if the holding object changes field values or is deleted.