OpenGLContext.framecounter

Simple node holding Frame-counting values

Classes

class FrameCounter( Node ):
Simple node holding Frame-counting values
This node is used to hold information about the amount of time required to render frames for the context.
count
exposedField SFInt32 count 0
display
exposedField SFBool display True
lastTime
exposedField SFFloat lastTime 0.0
totalTime
exposedField SFFloat totalTime 0.0