OpenGLContext.events.event

Base class for all OpenGLContext event objects.

Classes

class Event( object ):
Base class for all local event objects.
This is an abstract class from which all local event objects are derived. It defines the base API for each event type, as understood by the event dispatch system.
Attributes: type -- string value representing type of event REQUIRED! Examples: "mousebutton", "mousemove", "keyboard", "keypress" renderingPass -- pointer to the OpenGLContext.renderpass.RenderPass object associated with this event modifiers -- three-tuple of booleans: (shift, control, alt) context -- pointer to the rendering context