OpenGL.raw.WGL.OML.sync_control
wglGetMscRateOML(
hdc
,
numerator
,
denominator
)
-> <class 'ctypes.c_long'>
wglGetSyncValuesOML(
hdc
,
ust
,
msc
,
sbc
)
-> <class 'ctypes.c_long'>
wglSwapBuffersMscOML(
hdc
,
target_msc
,
divisor
,
remainder
)
-> <class 'ctypes.c_long'>
wglSwapLayerBuffersMscOML(
hdc
,
fuPlanes
,
target_msc
,
divisor
,
remainder
)
-> <class 'ctypes.c_long'>
wglWaitForMscOML(
hdc
,
target_msc
,
divisor
,
remainder
,
ust
,
msc
,
sbc
)
-> <class 'ctypes.c_long'>
wglWaitForSbcOML(
hdc
,
target_sbc
,
ust
,
msc
,
sbc
)
-> <class 'ctypes.c_long'>