OpenGL.raw.GL._types
OpenGL-wide constant types (not OpenGL.GL-specific)
These are basically the fundamental data-types that OpenGL
uses (note, doesn't include the OpenGL-ES types!)
Functions
Classes
class _cl_context(
Structure
):
Placeholder/empty structure for _cl_context
class c_double_Array_2(
Array
):
class c_double_Array_3(
Array
):
class c_double_Array_4(
Array
):
class c_float_Array_2(
Array
):
class c_float_Array_3(
Array
):
class c_float_Array_4(
Array
):
class c_ubyte_Array_3(
Array
):
Constants
GL_BYTE (5120)
GL_DOUBLE (5130)
GL_FALSE (0)
GL_FLOAT (5126)
GL_HALF_NV (5121)
GL_INT (5124)
GL_SHORT (5122)
GL_TRUE (1)
GL_UNSIGNED_BYTE (5121)
GL_UNSIGNED_INT (5125)
GL_UNSIGNED_INT64_AMD (35778)
GL_UNSIGNED_SHORT (5123)