OpenGL.raw.GL.EXT.direct_state_access
glBindMultiTextureEXT(
texunit
,
target
,
texture
)
glCheckNamedFramebufferStatusEXT(
framebuffer
,
target
)
-> <class 'ctypes.c_uint'>
glClearNamedBufferDataEXT(
buffer
,
internalformat
,
format
,
type
,
data
)
glClearNamedBufferSubDataEXT(
buffer
,
internalformat
,
offset
,
size
,
format
,
type
,
data
)
glClientAttribDefaultEXT(
mask
)
glCompressedMultiTexImage1DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
border
,
imageSize
,
bits
)
glCompressedMultiTexImage2DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
height
,
border
,
imageSize
,
bits
)
glCompressedMultiTexImage3DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
border
,
imageSize
,
bits
)
glCompressedMultiTexSubImage1DEXT(
texunit
,
target
,
level
,
xoffset
,
width
,
format
,
imageSize
,
bits
)
glCompressedMultiTexSubImage2DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
imageSize
,
bits
)
glCompressedMultiTexSubImage3DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
width
,
height
,
depth
,
format
,
imageSize
,
bits
)
glCompressedTextureImage1DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
border
,
imageSize
,
bits
)
glCompressedTextureImage2DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
height
,
border
,
imageSize
,
bits
)
glCompressedTextureImage3DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
border
,
imageSize
,
bits
)
glCompressedTextureSubImage1DEXT(
texture
,
target
,
level
,
xoffset
,
width
,
format
,
imageSize
,
bits
)
glCompressedTextureSubImage2DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
imageSize
,
bits
)
glCompressedTextureSubImage3DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
width
,
height
,
depth
,
format
,
imageSize
,
bits
)
glCopyMultiTexImage1DEXT(
texunit
,
target
,
level
,
internalformat
,
x
,
y
,
width
,
border
)
glCopyMultiTexImage2DEXT(
texunit
,
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
glCopyMultiTexSubImage1DEXT(
texunit
,
target
,
level
,
xoffset
,
x
,
y
,
width
)
glCopyMultiTexSubImage2DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
glCopyMultiTexSubImage3DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
x
,
y
,
width
,
height
)
glCopyTextureImage1DEXT(
texture
,
target
,
level
,
internalformat
,
x
,
y
,
width
,
border
)
glCopyTextureImage2DEXT(
texture
,
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
glCopyTextureSubImage1DEXT(
texture
,
target
,
level
,
xoffset
,
x
,
y
,
width
)
glCopyTextureSubImage2DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
glCopyTextureSubImage3DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
x
,
y
,
width
,
height
)
glDisableClientStateiEXT(
array
,
index
)
glDisableClientStateIndexedEXT(
array
,
index
)
glDisableIndexedEXT(
target
,
index
)
glDisableVertexArrayAttribEXT(
vaobj
,
index
)
glDisableVertexArrayEXT(
vaobj
,
array
)
glEnableClientStateiEXT(
array
,
index
)
glEnableClientStateIndexedEXT(
array
,
index
)
glEnableIndexedEXT(
target
,
index
)
glEnableVertexArrayAttribEXT(
vaobj
,
index
)
glEnableVertexArrayEXT(
vaobj
,
array
)
glFlushMappedNamedBufferRangeEXT(
buffer
,
offset
,
length
)
glFramebufferDrawBufferEXT(
framebuffer
,
mode
)
glFramebufferDrawBuffersEXT(
framebuffer
,
n
,
bufs
)
glFramebufferReadBufferEXT(
framebuffer
,
mode
)
glGenerateMultiTexMipmapEXT(
texunit
,
target
)
glGenerateTextureMipmapEXT(
texture
,
target
)
glGetBooleanIndexedvEXT(
target
,
index
,
data
)
glGetCompressedMultiTexImageEXT(
texunit
,
target
,
lod
,
img
)
glGetCompressedTextureImageEXT(
texture
,
target
,
lod
,
img
)
glGetDoublei_vEXT(
pname
,
index
,
params
)
glGetDoubleIndexedvEXT(
target
,
index
,
data
)
glGetFloati_vEXT(
pname
,
index
,
params
)
glGetFloatIndexedvEXT(
target
,
index
,
data
)
glGetFramebufferParameterivEXT(
framebuffer
,
pname
,
params
)
glGetIntegerIndexedvEXT(
target
,
index
,
data
)
glGetMultiTexEnvfvEXT(
texunit
,
target
,
pname
,
params
)
glGetMultiTexEnvivEXT(
texunit
,
target
,
pname
,
params
)
glGetMultiTexGendvEXT(
texunit
,
coord
,
pname
,
params
)
glGetMultiTexGenfvEXT(
texunit
,
coord
,
pname
,
params
)
glGetMultiTexGenivEXT(
texunit
,
coord
,
pname
,
params
)
glGetMultiTexImageEXT(
texunit
,
target
,
level
,
format
,
type
,
pixels
)
glGetMultiTexLevelParameterfvEXT(
texunit
,
target
,
level
,
pname
,
params
)
glGetMultiTexLevelParameterivEXT(
texunit
,
target
,
level
,
pname
,
params
)
glGetMultiTexParameterfvEXT(
texunit
,
target
,
pname
,
params
)
glGetMultiTexParameterIivEXT(
texunit
,
target
,
pname
,
params
)
glGetMultiTexParameterIuivEXT(
texunit
,
target
,
pname
,
params
)
glGetMultiTexParameterivEXT(
texunit
,
target
,
pname
,
params
)
glGetNamedBufferParameterivEXT(
buffer
,
pname
,
params
)
glGetNamedBufferPointervEXT(
buffer
,
pname
,
params
)
glGetNamedBufferSubDataEXT(
buffer
,
offset
,
size
,
data
)
glGetNamedFramebufferAttachmentParameterivEXT(
framebuffer
,
attachment
,
pname
,
params
)
glGetNamedFramebufferParameterivEXT(
framebuffer
,
pname
,
params
)
glGetNamedProgramivEXT(
program
,
target
,
pname
,
params
)
glGetNamedProgramLocalParameterdvEXT(
program
,
target
,
index
,
params
)
glGetNamedProgramLocalParameterfvEXT(
program
,
target
,
index
,
params
)
glGetNamedProgramLocalParameterIivEXT(
program
,
target
,
index
,
params
)
glGetNamedProgramLocalParameterIuivEXT(
program
,
target
,
index
,
params
)
glGetNamedProgramStringEXT(
program
,
target
,
pname
,
string
)
glGetNamedRenderbufferParameterivEXT(
renderbuffer
,
pname
,
params
)
glGetPointeri_vEXT(
pname
,
index
,
params
)
glGetPointerIndexedvEXT(
target
,
index
,
data
)
glGetTextureImageEXT(
texture
,
target
,
level
,
format
,
type
,
pixels
)
glGetTextureLevelParameterfvEXT(
texture
,
target
,
level
,
pname
,
params
)
glGetTextureLevelParameterivEXT(
texture
,
target
,
level
,
pname
,
params
)
glGetTextureParameterfvEXT(
texture
,
target
,
pname
,
params
)
glGetTextureParameterIivEXT(
texture
,
target
,
pname
,
params
)
glGetTextureParameterIuivEXT(
texture
,
target
,
pname
,
params
)
glGetTextureParameterivEXT(
texture
,
target
,
pname
,
params
)
glGetVertexArrayIntegeri_vEXT(
vaobj
,
index
,
pname
,
param
)
glGetVertexArrayIntegervEXT(
vaobj
,
pname
,
param
)
glGetVertexArrayPointeri_vEXT(
vaobj
,
index
,
pname
,
param
)
glGetVertexArrayPointervEXT(
vaobj
,
pname
,
param
)
glIsEnabledIndexedEXT(
target
,
index
)
-> <class 'ctypes.c_ubyte'>
glMapNamedBufferEXT(
buffer
,
access
)
-> <class 'ctypes.c_void_p'>
glMapNamedBufferRangeEXT(
buffer
,
offset
,
length
,
access
)
-> <class 'ctypes.c_void_p'>
glMatrixFrustumEXT(
mode
,
left
,
right
,
bottom
,
top
,
zNear
,
zFar
)
glMatrixLoaddEXT(
mode
,
m
)
glMatrixLoadfEXT(
mode
,
m
)
glMatrixLoadIdentityEXT(
mode
)
glMatrixLoadTransposedEXT(
mode
,
m
)
glMatrixLoadTransposefEXT(
mode
,
m
)
glMatrixMultdEXT(
mode
,
m
)
glMatrixMultfEXT(
mode
,
m
)
glMatrixMultTransposedEXT(
mode
,
m
)
glMatrixMultTransposefEXT(
mode
,
m
)
glMatrixOrthoEXT(
mode
,
left
,
right
,
bottom
,
top
,
zNear
,
zFar
)
glMatrixRotatedEXT(
mode
,
angle
,
x
,
y
,
z
)
glMatrixRotatefEXT(
mode
,
angle
,
x
,
y
,
z
)
glMatrixScaledEXT(
mode
,
x
,
y
,
z
)
glMatrixScalefEXT(
mode
,
x
,
y
,
z
)
glMatrixTranslatedEXT(
mode
,
x
,
y
,
z
)
glMatrixTranslatefEXT(
mode
,
x
,
y
,
z
)
glMultiTexBufferEXT(
texunit
,
target
,
internalformat
,
buffer
)
glMultiTexCoordPointerEXT(
texunit
,
size
,
type
,
stride
,
pointer
)
glMultiTexEnvfEXT(
texunit
,
target
,
pname
,
param
)
glMultiTexEnvfvEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexEnviEXT(
texunit
,
target
,
pname
,
param
)
glMultiTexEnvivEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexGendEXT(
texunit
,
coord
,
pname
,
param
)
glMultiTexGendvEXT(
texunit
,
coord
,
pname
,
params
)
glMultiTexGenfEXT(
texunit
,
coord
,
pname
,
param
)
glMultiTexGenfvEXT(
texunit
,
coord
,
pname
,
params
)
glMultiTexGeniEXT(
texunit
,
coord
,
pname
,
param
)
glMultiTexGenivEXT(
texunit
,
coord
,
pname
,
params
)
glMultiTexImage1DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
border
,
format
,
type
,
pixels
)
glMultiTexImage2DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
pixels
)
glMultiTexImage3DEXT(
texunit
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
border
,
format
,
type
,
pixels
)
glMultiTexParameterfEXT(
texunit
,
target
,
pname
,
param
)
glMultiTexParameterfvEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexParameteriEXT(
texunit
,
target
,
pname
,
param
)
glMultiTexParameterIivEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexParameterIuivEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexParameterivEXT(
texunit
,
target
,
pname
,
params
)
glMultiTexRenderbufferEXT(
texunit
,
target
,
renderbuffer
)
glMultiTexSubImage1DEXT(
texunit
,
target
,
level
,
xoffset
,
width
,
format
,
type
,
pixels
)
glMultiTexSubImage2DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
pixels
)
glMultiTexSubImage3DEXT(
texunit
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
width
,
height
,
depth
,
format
,
type
,
pixels
)
glNamedBufferDataEXT(
buffer
,
size
,
data
,
usage
)
glNamedBufferStorageEXT(
buffer
,
size
,
data
,
flags
)
glNamedBufferSubDataEXT(
buffer
,
offset
,
size
,
data
)
glNamedCopyBufferSubDataEXT(
readBuffer
,
writeBuffer
,
readOffset
,
writeOffset
,
size
)
glNamedFramebufferParameteriEXT(
framebuffer
,
pname
,
param
)
glNamedFramebufferRenderbufferEXT(
framebuffer
,
attachment
,
renderbuffertarget
,
renderbuffer
)
glNamedFramebufferTexture1DEXT(
framebuffer
,
attachment
,
textarget
,
texture
,
level
)
glNamedFramebufferTexture2DEXT(
framebuffer
,
attachment
,
textarget
,
texture
,
level
)
glNamedFramebufferTexture3DEXT(
framebuffer
,
attachment
,
textarget
,
texture
,
level
,
zoffset
)
glNamedFramebufferTextureEXT(
framebuffer
,
attachment
,
texture
,
level
)
glNamedFramebufferTextureFaceEXT(
framebuffer
,
attachment
,
texture
,
level
,
face
)
glNamedFramebufferTextureLayerEXT(
framebuffer
,
attachment
,
texture
,
level
,
layer
)
glNamedProgramLocalParameter4dEXT(
program
,
target
,
index
,
x
,
y
,
z
,
w
)
glNamedProgramLocalParameter4dvEXT(
program
,
target
,
index
,
params
)
glNamedProgramLocalParameter4fEXT(
program
,
target
,
index
,
x
,
y
,
z
,
w
)
glNamedProgramLocalParameter4fvEXT(
program
,
target
,
index
,
params
)
glNamedProgramLocalParameterI4iEXT(
program
,
target
,
index
,
x
,
y
,
z
,
w
)
glNamedProgramLocalParameterI4ivEXT(
program
,
target
,
index
,
params
)
glNamedProgramLocalParameterI4uiEXT(
program
,
target
,
index
,
x
,
y
,
z
,
w
)
glNamedProgramLocalParameterI4uivEXT(
program
,
target
,
index
,
params
)
glNamedProgramLocalParameters4fvEXT(
program
,
target
,
index
,
count
,
params
)
glNamedProgramLocalParametersI4ivEXT(
program
,
target
,
index
,
count
,
params
)
glNamedProgramLocalParametersI4uivEXT(
program
,
target
,
index
,
count
,
params
)
glNamedProgramStringEXT(
program
,
target
,
format
,
len
,
string
)
glNamedRenderbufferStorageEXT(
renderbuffer
,
internalformat
,
width
,
height
)
glNamedRenderbufferStorageMultisampleCoverageEXT(
renderbuffer
,
coverageSamples
,
colorSamples
,
internalformat
,
width
,
height
)
glNamedRenderbufferStorageMultisampleEXT(
renderbuffer
,
samples
,
internalformat
,
width
,
height
)
glProgramUniform1dEXT(
program
,
location
,
x
)
glProgramUniform1dvEXT(
program
,
location
,
count
,
value
)
glProgramUniform1fEXT(
program
,
location
,
v0
)
glProgramUniform1fvEXT(
program
,
location
,
count
,
value
)
glProgramUniform1iEXT(
program
,
location
,
v0
)
glProgramUniform1ivEXT(
program
,
location
,
count
,
value
)
glProgramUniform1uiEXT(
program
,
location
,
v0
)
glProgramUniform1uivEXT(
program
,
location
,
count
,
value
)
glProgramUniform2dEXT(
program
,
location
,
x
,
y
)
glProgramUniform2dvEXT(
program
,
location
,
count
,
value
)
glProgramUniform2fEXT(
program
,
location
,
v0
,
v1
)
glProgramUniform2fvEXT(
program
,
location
,
count
,
value
)
glProgramUniform2iEXT(
program
,
location
,
v0
,
v1
)
glProgramUniform2ivEXT(
program
,
location
,
count
,
value
)
glProgramUniform2uiEXT(
program
,
location
,
v0
,
v1
)
glProgramUniform2uivEXT(
program
,
location
,
count
,
value
)
glProgramUniform3dEXT(
program
,
location
,
x
,
y
,
z
)
glProgramUniform3dvEXT(
program
,
location
,
count
,
value
)
glProgramUniform3fEXT(
program
,
location
,
v0
,
v1
,
v2
)
glProgramUniform3fvEXT(
program
,
location
,
count
,
value
)
glProgramUniform3iEXT(
program
,
location
,
v0
,
v1
,
v2
)
glProgramUniform3ivEXT(
program
,
location
,
count
,
value
)
glProgramUniform3uiEXT(
program
,
location
,
v0
,
v1
,
v2
)
glProgramUniform3uivEXT(
program
,
location
,
count
,
value
)
glProgramUniform4dEXT(
program
,
location
,
x
,
y
,
z
,
w
)
glProgramUniform4dvEXT(
program
,
location
,
count
,
value
)
glProgramUniform4fEXT(
program
,
location
,
v0
,
v1
,
v2
,
v3
)
glProgramUniform4fvEXT(
program
,
location
,
count
,
value
)
glProgramUniform4iEXT(
program
,
location
,
v0
,
v1
,
v2
,
v3
)
glProgramUniform4ivEXT(
program
,
location
,
count
,
value
)
glProgramUniform4uiEXT(
program
,
location
,
v0
,
v1
,
v2
,
v3
)
glProgramUniform4uivEXT(
program
,
location
,
count
,
value
)
glProgramUniformMatrix2dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix2fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix2x3dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix2x3fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix2x4dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix2x4fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3x2dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3x2fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3x4dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix3x4fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4x2dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4x2fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4x3dvEXT(
program
,
location
,
count
,
transpose
,
value
)
glProgramUniformMatrix4x3fvEXT(
program
,
location
,
count
,
transpose
,
value
)
glPushClientAttribDefaultEXT(
mask
)
glTextureBufferEXT(
texture
,
target
,
internalformat
,
buffer
)
glTextureBufferRangeEXT(
texture
,
target
,
internalformat
,
buffer
,
offset
,
size
)
glTextureImage1DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
border
,
format
,
type
,
pixels
)
glTextureImage2DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
pixels
)
glTextureImage3DEXT(
texture
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
border
,
format
,
type
,
pixels
)
glTexturePageCommitmentEXT(
texture
,
level
,
xoffset
,
yoffset
,
zoffset
,
width
,
height
,
depth
,
resident
)
glTextureParameterfEXT(
texture
,
target
,
pname
,
param
)
glTextureParameterfvEXT(
texture
,
target
,
pname
,
params
)
glTextureParameteriEXT(
texture
,
target
,
pname
,
param
)
glTextureParameterIivEXT(
texture
,
target
,
pname
,
params
)
glTextureParameterIuivEXT(
texture
,
target
,
pname
,
params
)
glTextureParameterivEXT(
texture
,
target
,
pname
,
params
)
glTextureRenderbufferEXT(
texture
,
target
,
renderbuffer
)
glTextureStorage1DEXT(
texture
,
target
,
levels
,
internalformat
,
width
)
glTextureStorage2DEXT(
texture
,
target
,
levels
,
internalformat
,
width
,
height
)
glTextureStorage2DMultisampleEXT(
texture
,
target
,
samples
,
internalformat
,
width
,
height
,
fixedsamplelocations
)
glTextureStorage3DEXT(
texture
,
target
,
levels
,
internalformat
,
width
,
height
,
depth
)
glTextureStorage3DMultisampleEXT(
texture
,
target
,
samples
,
internalformat
,
width
,
height
,
depth
,
fixedsamplelocations
)
glTextureSubImage1DEXT(
texture
,
target
,
level
,
xoffset
,
width
,
format
,
type
,
pixels
)
glTextureSubImage2DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
pixels
)
glTextureSubImage3DEXT(
texture
,
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
width
,
height
,
depth
,
format
,
type
,
pixels
)
glUnmapNamedBufferEXT(
buffer
)
-> <class 'ctypes.c_ubyte'>
glVertexArrayBindVertexBufferEXT(
vaobj
,
bindingindex
,
buffer
,
offset
,
stride
)
glVertexArrayColorOffsetEXT(
vaobj
,
buffer
,
size
,
type
,
stride
,
offset
)
glVertexArrayEdgeFlagOffsetEXT(
vaobj
,
buffer
,
stride
,
offset
)
glVertexArrayFogCoordOffsetEXT(
vaobj
,
buffer
,
type
,
stride
,
offset
)
glVertexArrayIndexOffsetEXT(
vaobj
,
buffer
,
type
,
stride
,
offset
)
glVertexArrayMultiTexCoordOffsetEXT(
vaobj
,
buffer
,
texunit
,
size
,
type
,
stride
,
offset
)
glVertexArrayNormalOffsetEXT(
vaobj
,
buffer
,
type
,
stride
,
offset
)
glVertexArraySecondaryColorOffsetEXT(
vaobj
,
buffer
,
size
,
type
,
stride
,
offset
)
glVertexArrayTexCoordOffsetEXT(
vaobj
,
buffer
,
size
,
type
,
stride
,
offset
)
glVertexArrayVertexAttribBindingEXT(
vaobj
,
attribindex
,
bindingindex
)
glVertexArrayVertexAttribDivisorEXT(
vaobj
,
index
,
divisor
)
glVertexArrayVertexAttribFormatEXT(
vaobj
,
attribindex
,
size
,
type
,
normalized
,
relativeoffset
)
glVertexArrayVertexAttribIFormatEXT(
vaobj
,
attribindex
,
size
,
type
,
relativeoffset
)
glVertexArrayVertexAttribIOffsetEXT(
vaobj
,
buffer
,
index
,
size
,
type
,
stride
,
offset
)
glVertexArrayVertexAttribLFormatEXT(
vaobj
,
attribindex
,
size
,
type
,
relativeoffset
)
glVertexArrayVertexAttribLOffsetEXT(
vaobj
,
buffer
,
index
,
size
,
type
,
stride
,
offset
)
glVertexArrayVertexAttribOffsetEXT(
vaobj
,
buffer
,
index
,
size
,
type
,
normalized
,
stride
,
offset
)
glVertexArrayVertexBindingDivisorEXT(
vaobj
,
bindingindex
,
divisor
)
glVertexArrayVertexOffsetEXT(
vaobj
,
buffer
,
size
,
type
,
stride
,
offset
)
GL_PROGRAM_MATRIX_EXT (36397)
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (36399)
GL_TRANSPOSE_PROGRAM_MATRIX_EXT (36398)