OpenGL.raw.GL.EXT.copy_texture
glCopyTexImage1DEXT(
target
,
level
,
internalformat
,
x
,
y
,
width
,
border
)
glCopyTexImage2DEXT(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
glCopyTexSubImage1DEXT(
target
,
level
,
xoffset
,
x
,
y
,
width
)
glCopyTexSubImage2DEXT(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
glCopyTexSubImage3DEXT(
target
,
level
,
xoffset
,
yoffset
,
zoffset
,
x
,
y
,
width
,
height
)