OpenGL.raw.GL.ATI.vertex_attrib_array_object
glGetVertexAttribArrayObjectfvATI(
index
,
pname
,
params
)
glGetVertexAttribArrayObjectivATI(
index
,
pname
,
params
)
glVertexAttribArrayObjectATI(
index
,
size
,
type
,
normalized
,
stride
,
buffer
,
offset
)