OpenGL.platform
Modules
Abstraction for the platform-specific code in PyOpenGL
Each supported platform has a module which provides the
specific functionality required to support the base OpenGL
functionality on that platform. These modules are
registered using plugins in the:
OpenGL.plugin.PlatformPlugin
objects. To support a new platform you'll need to create
a new PlatformPlugin instance *before* you import
OpenGL.platform . Once you have a working platform
module, please consider contributing it back to the project.
See baseplatform.BasePlatform for the core functionality
of a platform implementation. See the various platform
specific modules for examples to use when porting.