OpenGL.images
Image/texture implementation code
This module provides the Pan-OpenGL operations required to support OpenGL
image handling. Most of this code is simply boilerplate code that sets
OpenGL parameters such that normal Pythonic assumptions about data-ordering
are met to allow easier interaction with other projects (such as PIL or
Numpy).
Generally speaking, there are 3 pieces of information which control how
an image is processed in the system:
- format
- this is the pixel format, such as GL_RGB/GL_RED/GL_ABGR_EXT
- dims
- tuple of dimensions for the image, (width,height,depth) order
- type
- the storage data-type for the image, normally GL_UNSIGNED_BYTE when working in Python, but all of the standard OpenGL types for images can be used if you happen to have your data in some exotic format.
OpenGL.UNSIGNED_BYTE_IMAGES_AS_STRING -- if this global value is set,
then read of unsigned byte images using glReadPixels and
glGetTexImage produces a string instead of the default array format.
Attributes of Note:
- COMPONENT_COUNTS
- used to lookup how many units of a given storage type are required to store a unit in a given format
- TYPE_TO_ARRAYTYPE
- maps Image storage types to their array data-type constants, i.e. maps GL_UNSIGNED_SHORT_4_4_4_4 to GL_UNSIGNED_SHORT so that we can use the standard array types for manipulating image arrays.
- RANK_PACKINGS
- commands required to set up default array-transfer operations for an array of the specified rank.
New image formats and types will need to be registered here to be supported,
this means that extension modules which add image types/formats need to alter
the tables described above!
XXX Should be an API to handle that instead of direct modification.
Functions
rankPacking(
rank
)
Set the pixel-transfer modes for a given image "rank" (# of dims)
Uses RANK_PACKINGS table to issue calls to glPixelStorei
returnFormat(
data
,
type
)
Perform compatibility conversion for PyOpenGL 2.x image-as string results
Uses OpenGL.UNSIGNED_BYTE_IMAGES_AS_STRING to control whether to perform the
conversions.
setupDefaultTransferMode(
)
Set pixel transfer mode to assumed internal structure of arrays
Basically OpenGL-ctypes (and PyOpenGL) assume that your image data is in
non-byte-swapped order, with big-endian ordering of bytes (though that
seldom matters in image data). These assumptions are normally correct
when dealing with Python libraries which expose byte-arrays.
SetupPixelRead(
format
,
dims
,
type
)
Setup transfer mode for a read into a numpy array return the array
Calls setupDefaultTransferMode, sets rankPacking and then
returns a createTargetArray for the parameters.