OpenGL.WGL.NV.render_texture_rectangle

OpenGL extension NV.render_texture_rectangle
This module customises the behaviour of the OpenGL.raw.WGL.NV.render_texture_rectangle to provide a more Python-friendly API
Overview (from the spec)
This extension allows a color buffer with non-power-of-two dimensions to be used for both rendering and texturing. It is built upon the ARB_render_texture extension; the only addition in this extension is the ability to bind a texture to a texture rectangle target, as provided through the NV_texture_rectangle extension.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt

Functions

Constants

WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV (8352)
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV (8353)
WGL_TEXTURE_RECTANGLE_NV (8354)