OpenGL.WGL.NV.render_depth_texture

OpenGL extension NV.render_depth_texture
This module customises the behaviour of the OpenGL.raw.WGL.NV.render_depth_texture to provide a more Python-friendly API
Overview (from the spec)
This extension allows a depth buffer to be used for both rendering and texturing. It is built upon the ARB_render_texture extension; the only addition in this extension is the ability to use a depth buffer as a DEPTH_COMPONENT texture map.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/render_depth_texture.txt

Functions

Constants

WGL_BIND_TO_TEXTURE_DEPTH_NV (8355)
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV (8356)
WGL_DEPTH_COMPONENT_NV (8359)
WGL_DEPTH_TEXTURE_FORMAT_NV (8357)
WGL_TEXTURE_DEPTH_COMPONENT_NV (8358)