OpenGL.GLES2.EXT.separate_shader_objects
OpenGL extension EXT.separate_shader_objects
This module customises the behaviour of the
OpenGL.raw.GLES2.EXT.separate_shader_objects to provide a more
Python-friendly API
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
Functions
Constants
GL_ACTIVE_PROGRAM_EXT (35725)
GL_ALL_SHADER_BITS_EXT (4294967295)
GL_FRAGMENT_SHADER_BIT_EXT (2)
GL_PROGRAM_PIPELINE_BINDING_EXT (33370)
GL_PROGRAM_SEPARABLE_EXT (33368)
GL_VERTEX_SHADER_BIT_EXT (1)