OpenGL.GL.framebufferobjects
checkFramebufferStatus(
)
glBindFramebuffer (alternate implementations)
glBindFramebuffer(
target
,
framebuffer
)
glBindFramebufferEXT(
target
,
framebuffer
)
glBindRenderbuffer (alternate implementations)
glBindRenderbuffer(
target
,
renderbuffer
)
glBindRenderbufferEXT(
target
,
renderbuffer
)
glBlitFramebuffer (alternate implementations)
glBlitFramebuffer(
srcX0
,
srcY0
,
srcX1
,
srcY1
,
dstX0
,
dstY0
,
dstX1
,
dstY1
,
mask
,
filter
)
glBlitFramebufferEXT(
srcX0
,
srcY0
,
srcX1
,
srcY1
,
dstX0
,
dstY0
,
dstX1
,
dstY1
,
mask
,
filter
)
glCheckFramebufferStatus (alternate implementations)
glCheckFramebufferStatus(
target
)
-> <class 'ctypes.c_uint'>
glCheckFramebufferStatusEXT(
target
)
-> <class 'ctypes.c_uint'>
glDeleteFramebuffers (alternate implementations)
glDeleteFramebuffers(
n
,
framebuffers
= None
)
glDeleteFramebuffersEXT(
n
,
framebuffers
= None
)
glDeleteRenderbuffers (alternate implementations)
glDeleteRenderbuffers(
n
,
renderbuffers
)
glDeleteRenderbuffersEXT(
n
,
renderbuffers
)
glFramebufferRenderbuffer (alternate implementations)
glFramebufferRenderbuffer(
target
,
attachment
,
renderbuffertarget
,
renderbuffer
)
glFramebufferRenderbufferEXT(
target
,
attachment
,
renderbuffertarget
,
renderbuffer
)
glFramebufferTexture1D (alternate implementations)
glFramebufferTexture1D(
target
,
attachment
,
textarget
,
texture
,
level
)
glFramebufferTexture1DEXT(
target
,
attachment
,
textarget
,
texture
,
level
)
glFramebufferTexture2D (alternate implementations)
glFramebufferTexture2D(
target
,
attachment
,
textarget
,
texture
,
level
)
glFramebufferTexture2DEXT(
target
,
attachment
,
textarget
,
texture
,
level
)
glFramebufferTexture3D (alternate implementations)
glFramebufferTexture3D(
target
,
attachment
,
textarget
,
texture
,
level
,
zoffset
)
glFramebufferTexture3DEXT(
target
,
attachment
,
textarget
,
texture
,
level
,
zoffset
)
glGenerateMipmap (alternate implementations)
glGenerateMipmap(
target
)
glGenerateMipmapEXT(
target
)
glGenFramebuffers (alternate implementations)
glGenFramebuffers(
n
,
framebuffers
)
glGenFramebuffersEXT(
n
,
framebuffers
)
glGenRenderbuffers (alternate implementations)
glGenRenderbuffers(
n
,
renderbuffers
)
glGenRenderbuffersEXT(
n
,
renderbuffers
)
glGetFramebufferAttachmentParameteriv (alternate implementations)
glGetFramebufferAttachmentParameteriv(
target
,
attachment
,
pname
,
params
)
glGetFramebufferAttachmentParameterivEXT(
target
,
attachment
,
pname
,
params
)
glGetRenderbufferParameteriv (alternate implementations)
glGetRenderbufferParameteriv(
target
,
pname
,
params
)
glGetRenderbufferParameterivEXT(
target
,
pname
,
params
)
glIsFramebuffer (alternate implementations)
glIsFramebuffer(
framebuffer
)
-> <class 'ctypes.c_ubyte'>
glIsFramebufferEXT(
framebuffer
)
-> <class 'ctypes.c_ubyte'>
glIsRenderbuffer (alternate implementations)
glIsRenderbuffer(
renderbuffer
)
-> <class 'ctypes.c_ubyte'>
glIsRenderbufferEXT(
renderbuffer
)
-> <class 'ctypes.c_ubyte'>
glRenderbufferStorage (alternate implementations)
glRenderbufferStorage(
target
,
internalformat
,
width
,
height
)
glRenderbufferStorageEXT(
target
,
internalformat
,
width
,
height
)
glRenderbufferStorageMultisample (alternate implementations)
glRenderbufferStorageMultisample(
target
,
samples
,
internalformat
,
width
,
height
)
glRenderbufferStorageMultisampleEXT(
target
,
samples
,
internalformat
,
width
,
height
)