OpenGL.GL.SGIX.clipmap

OpenGL extension SGIX.clipmap
This module customises the behaviour of the OpenGL.raw.GL.SGIX.clipmap to provide a more Python-friendly API
Overview (from the spec)
Mipmaps provide a general but expensive solution when the texture image is very large. This extension defines clipmaps, which occupy a small subset of the memory required by equivalent mipmaps, but provide much of the mipmap rendering capabilities. Clipmaps are especially useful for rendering terrain.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/SGIX/clipmap.txt

Functions

Constants

GL_LINEAR_CLIPMAP_LINEAR_SGIX (33136)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (33871)
GL_MAX_CLIPMAP_DEPTH_SGIX (33143)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (33144)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (33870)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (33869)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (33137)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (33142)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (33138)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (33141)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (33139)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (33140)