OpenGL.GL.SGIX.clipmap
OpenGL extension SGIX.clipmap
This module customises the behaviour of the
OpenGL.raw.GL.SGIX.clipmap to provide a more
Python-friendly API
Overview (from the spec)
Mipmaps provide a general but expensive solution when the texture image
is very large. This extension defines clipmaps, which occupy a small
subset of the memory required by equivalent mipmaps, but provide much
of the mipmap rendering capabilities. Clipmaps are especially useful
for rendering terrain.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/SGIX/clipmap.txt
Functions
Constants
GL_LINEAR_CLIPMAP_LINEAR_SGIX (33136)
GL_LINEAR_CLIPMAP_NEAREST_SGIX (33871)
GL_MAX_CLIPMAP_DEPTH_SGIX (33143)
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (33144)
GL_NEAREST_CLIPMAP_LINEAR_SGIX (33870)
GL_NEAREST_CLIPMAP_NEAREST_SGIX (33869)
GL_TEXTURE_CLIPMAP_CENTER_SGIX (33137)
GL_TEXTURE_CLIPMAP_DEPTH_SGIX (33142)
GL_TEXTURE_CLIPMAP_FRAME_SGIX (33138)
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (33141)
GL_TEXTURE_CLIPMAP_OFFSET_SGIX (33139)
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (33140)