OpenGL.GL.NV.shader_storage_buffer_object
OpenGL extension NV.shader_storage_buffer_object
This module customises the behaviour of the
OpenGL.raw.GL.NV.shader_storage_buffer_object to provide a more
Python-friendly API
Overview (from the spec)
This extension provides assembly language support for shader storage
buffers (from the ARB_shader_storage_buffer_object extension) for all
program types supported by NV_gpu_program5, including compute programs
added by the NV_compute_program5 extension.
Assembly programs using this extension can read and write to the memory of
buffer objects bound to the binding points provided by
ARB_shader_storage_buffer_object.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt