OpenGL.GL.NV.shader_atomic_counters

OpenGL extension NV.shader_atomic_counters
This module customises the behaviour of the OpenGL.raw.GL.NV.shader_atomic_counters to provide a more Python-friendly API
Overview (from the spec)
This extension builds upon the ARB_shader_atomic_counters and NV_gpu_program5 extensions to provide assembly language support for incrementing, decrementing, and querying the values of atomic counters stored in buffer object memory.
The extension uses the same set of atomic counter buffer binding points as the ARB_shader_atomic_counters extension; applications using this extension should use the APIs specified there to bind buffers.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt

Functions