OpenGL.GL.NV.fragment_program_option

OpenGL extension NV.fragment_program_option
This module customises the behaviour of the OpenGL.raw.GL.NV.fragment_program_option to provide a more Python-friendly API
Overview (from the spec)
This extension provides additional fragment program functionality to extend the standard ARB_fragment_program language and execution environment. ARB programs wishing to use this added functionality need only add:
OPTION NV_fragment_program;
to the beginning of their fragment programs.
The functionality provided by this extension, which is roughly equivalent to that provided by the NV_fragment_program extension, includes:
  • increased control over precision in arithmetic computations and storage,
  • data-dependent conditional writemasks,
  • an absolute value operator on scalar and swizzled operand loads,
  • instructions to compute partial derivatives, and perform texture lookups using specified partial derivatives,
  • fully orthogonal "set on" instructions,
  • instructions to compute reflection vector and perform a 2D coordinate transform, and
  • instructions to pack and unpack multiple quantities into a single component.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/fragment_program_option.txt

Functions