OpenGL.GL.NV.deep_texture3D
OpenGL extension NV.deep_texture3D
This module customises the behaviour of the
OpenGL.raw.GL.NV.deep_texture3D to provide a more
Python-friendly API
Overview (from the spec)
Some applications require 3D textures that have a significant number of
slices, but less resolution in width and height. In the current spec, the
maximum value for the size of all three dimensions is specified by a
single value. This extension adds a second set of limits against which 3D
textures can be checked if an application needs deeper textures than would
be allowed by the symmetric texture limits.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/deep_texture3D.txt
Functions
Constants
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (37073)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (37072)