OpenGL.GL.NV.deep_texture3D

OpenGL extension NV.deep_texture3D
This module customises the behaviour of the OpenGL.raw.GL.NV.deep_texture3D to provide a more Python-friendly API
Overview (from the spec)
Some applications require 3D textures that have a significant number of slices, but less resolution in width and height. In the current spec, the maximum value for the size of all three dimensions is specified by a single value. This extension adds a second set of limits against which 3D textures can be checked if an application needs deeper textures than would be allowed by the symmetric texture limits.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/deep_texture3D.txt

Functions

Constants

GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (37073)
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (37072)