OpenGL.GL.IBM.static_data

OpenGL extension IBM.static_data
This module customises the behaviour of the OpenGL.raw.GL.IBM.static_data to provide a more Python-friendly API
Overview (from the spec)
The OpenGL specification requires that data be bound at call time. The IBM_static_data extension relaxes the bind-at-call semantics allowing an implementation to dereference pointers some time after the corresponding calls.
Because of the bind-at-call sematics of standard OpenGL, an implementation is required to either copy or fully process data at the time it is provided by the application. Copying data substantially increases the demands on the memory subsystem; processing the data may result in ineffective amortization of fixed costs. Neither copying nor processing allows multiple rendering threads to operate on the original data.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/IBM/static_data.txt

Functions

Constants

GL_ALL_STATIC_DATA_IBM (103060)
GL_STATIC_VERTEX_ARRAY_IBM (103061)