OpenGL.GL.IBM.multimode_draw_arrays
OpenGL extension IBM.multimode_draw_arrays
This module customises the behaviour of the
OpenGL.raw.GL.IBM.multimode_draw_arrays to provide a more
Python-friendly API
Overview (from the spec)
These functions behave identically to the standard OpenGL 1.1 functions
glDrawArrays() and glDrawElements() except they handle multiple lists of
vertices and multiple primitive modes in one call. Their main purpose is
to allow one function call to render more than one primitive regardless
of the primitive mode.
This extension is similar to the EXT_multi_draw_arrays extension
except that it accomodates the specification of a unique mode for
each primitive.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt