OpenGL.GL.IBM.multimode_draw_arrays

OpenGL extension IBM.multimode_draw_arrays
This module customises the behaviour of the OpenGL.raw.GL.IBM.multimode_draw_arrays to provide a more Python-friendly API
Overview (from the spec)
These functions behave identically to the standard OpenGL 1.1 functions glDrawArrays() and glDrawElements() except they handle multiple lists of vertices and multiple primitive modes in one call. Their main purpose is to allow one function call to render more than one primitive regardless of the primitive mode.
This extension is similar to the EXT_multi_draw_arrays extension except that it accomodates the specification of a unique mode for each primitive.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt

Functions