OpenGL.GL.EXT.texture_object

OpenGL extension EXT.texture_object
This module customises the behaviour of the OpenGL.raw.GL.EXT.texture_object to provide a more Python-friendly API
Overview (from the spec)
This extension introduces named texture objects. The only way to name a texture in GL 1.0 is by defining it as a single display list. Because display lists cannot be edited, these objects are static. Yet it is important to be able to change the images and parameters of a texture.
The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/texture_object.txt

Functions

Constants

GL_TEXTURE_1D_BINDING_EXT (32872)
GL_TEXTURE_2D_BINDING_EXT (32873)
GL_TEXTURE_3D_BINDING_EXT (32874)
GL_TEXTURE_PRIORITY_EXT (32870)
GL_TEXTURE_RESIDENT_EXT (32871)